/*
 *  Copyright 2008-2013 NVIDIA Corporation
 * Copyright 2013 Filipe Maia
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once

#include <cusp/detail/thrust/complex.h>

namespace thrust {

/* This function should be changed as soon as FreeBSD's msun gets a cpowf function */
template <>
__host__ __device__
inline complex<float> pow(const complex<float>& z, const complex<float> & exponent) {
    return thrust::exp(thrust::log(z)*exponent);
}

}
